video credits: This is Loop

In a collaboration with This is Loop I was tasked to program interactive visuals and help build Geist. The concept for the piece is founded in particle physics, in particular the hunt for the elusive Neutrino.

We collected over 5,500 images from the Super Kamiokande Neutrino detector in Japan and data provided by the Department of Physics Oxford that we then used to create the animations and ‘Neutrino Flavour’ probability selection process when someone interacts with the sculpture.

Concept, Design, Fabrication: This is Loop
Programming & visuals: Owen McAteer
Audio & Virtual instruments: Dan Bibby


Pixelated hands

This interactive kinetic piece mixes the line between art and audience, allowing viewers to control and shape the artwork with their hands. Through this unique physical display, their movements are mirrored in real time, creating a captivating visual experience. This ultra-low resolution yet alive screen, offers a glimpse into how the machine perceives and interprets the viewer's hand, blurring the understanding between humans and technology and who is in control.

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Dancing AI

This artwork portrays two laser beams, symbolizing the ethereal dance of AI entities in communication beyond human understanding. As they intertwine and move in harmony, they visualize the complex and evolving relationship between these digital beings.


Torrent of digits

Torrent of digits is a mesmerising audiovisual kinetic sculpture that embodies the fluidity of water in motion. With its hundreds of magnetic flip 7-segment digits, this installation evokes the illusion of graceful flowing liquid in a rigid grid of numbers. Each digit's segments physically flips over, accompanied by a delicate yet resonant click, creating a symphony of sound that accompanies the visuals.

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Embodying fluidity

A Kinetic Exploration of Interactive Motion; is an immersive, large, ultra-low-res kinetic display. This artwork invites viewers to engage with a mesmerizing fluid simulation by moving their bodies in front of it. By being present the viewer affects the simulation, exerting force on the fluids as they move becoming a part of the final work.

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Seashore reflections

In Seashore Reflections, an interactive artwork you both literally and metaphorically merge with the machine. The viewer’s likeness is captured by a 3D depth-sensing camera that reproduces their form on a flip dot matrix, a display technology created more than 50 years ago and typically used on buses. As the dots softly whirr in a synchronized soft hum to recreate your reflection, the artwork announces your presence both visually and auditorily.

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